top of page

ASHDEN HOBBS

Image 25-05-2025 at 20.17.jpg

I’m an enthusiastic CG artist who has 3 years of experience working across the pipeline, making me confident in converting an idea into an industry standard CG model. Across this time, I’ve developed CG characters, props and environments for short films as well as games and art books.

​

I have enjoyed working in an array of software including Autodesk Maya, ZBrush, Substance Painter, Blender and Photoshop and I’m excited to continue to develop working on my skills in both realistic and stylized aesthetics.

output-onlinepngtools.png
output-onlinepngtools-2.png
output-onlinepngtools-3.png
IMG 1 - cover image.png

A render from one of my recent personal projects, reflecting my love for derelict and overgrown environments. Modelled in Autodesk Maya and textured in Substance Painter.

IMG 3.jpg

Vending machine model and drinks I made for ‘AION-7’- an Art book directed by Kalum Owen

IMG 4.png

A character model I made for the short film ‘Eidolon’ by Disha Adisha

IMG 2.png

 Black Widow model made in Maya and Substance Painter

B6CFC918-8F73-4B94-BD72-4F4237564026.png

Bedroom model concept- Maya, Blender

965C38A6-ADC4-4BA4-8D7C-90231EB9BABE.png

Orc sculpt made in ZBrush

bottom of page